What is waiting for you on the course: A brief introduction to working with the popular 3D package - Blender 3D, as well as easy practice in the course of sorting out the flights. Practice of creating a model on pipeline for studios of mobile games (idle, tycoon genre). Minimum necessary knowledge of working with Unity (importing models, creating materials, creating prefabs). Minimum necessary knowledge of working with Unreal Engine (importing models, creating materials). Experience with reference software - PureRef, Pinterest. A little information about uploading models to Sketchfab for portfolio and for sale. Full Pipeline model creation (Low Poly, High Poly, UV, Bake, Texturing). Work in Marmoset Toolbag, Substance Painter programs. If you want, you can share results and discussions of homework in my discord. We want to note that the course will be replenished for some time, about what I will immediately report. The course is suitable for beginners who are starting their way into the interesting world of 3D-graphics. If you are interested in the process of modeling in a full pipelines for computer or mobile games, everyone is welcome and we are grateful for your feedback, feedback and the results of your modeling on our course. Who this course is for: Suitable for those new to the world of 3D graphics Suitable for confident users For those who have decided to change careers and go into the gaming industry, but don't know where to start. What you will learn Modeling in Blender 3D Modeling for mobile games Modeling for computer games Working with stock for Sketchfab models Texturing in Substance Painter Organizing boards and finding references on Pinterest Organizing personal boards and finding references for PureRef Importing models into Unity Importing models into Unreal Course content 19 sections - 75 lectures - Total duration 11 h 5 min.
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