A practical course in UX design Before opening Figma and starting to ""draw"" a design in it, any self-respecting designer should conduct product research. It is the research of the subject area, target audience, competitors, etc. that helps us to create quality products. In this course we will show you what research looks like from the inside, how to conduct it, how to analyze the results and why you need it all. As a result, we will get accurate data about the functionality of our product, we will know exactly which features to implement at the first stage of development, and which ones to leave for the second version. Only practice and no talk. You and I will choose the topic of the study project and go step by step through all the stages of research. After each stage we will create a report. In the end we will gather a complete picture of our product and CA. We will start by analyzing the task, analyze the competitors and the market, create a survey for the CA, and after that we will conduct interviews with the users of our product. This data will help us determine the main pains and goals of the CA and how the product will close them. Knowing the competitors and their capabilities, knowing the CA's pains, we will determine the functionality that will be implemented in the MVP project. To make the product easy to use, we will create a user flow map, and on its basis we will develop the information architecture of the future application. Who this course is for: Beginning web designers What you will learn Task analysis Brief analysis Competitor analysis Creating a survey Analyzing the survey Conducting an interview Analyzing Interviews Functionality Brainstorm MVP User Flow Information Architecture Clickable project prototype Course content 4 sections - 48 lectures - Total duration 6 hrs 48 mins
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